Player Agency & Emergent Storytelling

When I started this blog a few months ago, I picked the title “Save vs. Player Agency”. The reason is two-fold: When people ask me what I emphasize as a referee, I tend to answer “player agency” and… Read More

Personality Trait Saving Throws for OSR Games

One of my regular campaigns is Greg Stafford’s masterpiece, King Arthur Pendragon. For those unfamiliar with the game system, the game is notable for providing game stats for characters in the form of traits and passions. When a… Read More

Level 0: Apprenticeships

As mentioned in my previous post, level 0 characters can be a lot of fun. Since a level 1 character starts with 0 XP, a level 0 character does not “level up” to level 1 by gaining XP,… Read More

Level 0 Characters

Level 0 characters are generally NPCs. They have no levels of any character class (hence they are level 0 as opposed to level 1), and represent ordinary, non-adventuring people in the game world. Sometimes, it can be fun… Read More

OSR Armour

Apparently people are really ideological about the ascending/descending armour class issue. I never understood this. I can understand why some people prefer ascending armour class and positive to hit bonuses to THAC0, on the basis that addition is… Read More

OSR Guide For The Perplexed Questionnaire

Zak S posted a fun questionnaire on his blog: http://dndwithpornstars.blogspot.com/2018/10/osr-guide-for-perplexed-questionnaire.html 1. One article or blog entry that exemplifies the best of the Old School Renaissance for me: My chosen blog entry is not game mechanic or even directly… Read More