Posted on May 3, 2020
The Grand Campaign
Chivalry & Sorcery 1st edition opened with an introduction to the concept of the Grand Campaign. There was no succinct single sentence definition which I can reproduce here, but rather a description of the Grand Campaign as encompassing… Read More
Posted on March 21, 2020
Chivalry & Sorcery on Roll20
I recently started a new Chivalry & Sorcery campaign, and COVID-19 comes to rain on our parade! So we moved our most recent session online, and that’s where the campaign will stay for the foreseeable future. Since I… Read More
Posted on February 10, 2020
Campaign Time
Most old school players would remember the (in)famous Dungeon Masters Guide quote: YOU CAN NOT HAVE A MEANINGFUL CAMPAIGN IF STRICT TIME RECORDS ARE NOT KEPT Gary Gygax, AD&D Dungeon Masters Guide 1e, p37 There are some other… Read More
Posted on December 29, 2019
Review: Dwarves Companion for Chivalry & Sorcery
The Dwarves Companion for Chivalry & Sorcery was originally published in 2000, intended for use with Chivalry & Sorcery 3rd Edition. I am reviewing it with a view to its use with Chivalry & Sorcery 5th Edition. It… Read More
Posted on December 28, 2019
Review: Elves Companion for Chivalry & Sorcery
The Elves Companion (affiliate link) for Chivalry & Sorcery was originally published for Chivalry & Sorcery 3rd Edition in 2000. Note that I am reviewing it with a view for its use with Chivalry & Sorcery 5th Edition…. Read More
Posted on December 23, 2019
Review: Chivalry & Sorcery 5th Edition (PDF)
Chivalry & Sorcery was one of the earliest fantasy roleplaying games, created by Ed Simbalist and Wilf Backhaus. Apparently the game evolved out of the desire by their playing groups to play what their characters did “between dungeons”,… Read More
Posted on June 10, 2019
Chivalry & Sorcery Essence
It has been my observation that most Chivalry & Sorcery fans relish in the perceived complexity of the game. I am not sure the game is actually very complex, at least in its actual mechanics, although there are… Read More